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PATCHES & UPDATES

The game has a totally automated update procedure.

If you are connected to the internet each time that you launch the program, the program automatically looks for these updates. After confirmation, the updates are then downloaded and installed.


Current Version 1.18 (version at June 06, 2025)


- Correction of national debt in the event of independence
- Fix teleportation of units in city battles
- Correction of infinite loop (freeze)
- Correction of poor disaster placement when using GNS
- Correction of crashes due to corrupted user profile files
- Correction of the number of AIDS deaths in Cuba
- Correction of GDP balancing following regional independence
- Random freeze correction following an oil spill disaster
- Correction of the number of missiles and shells following the independence of a region
- Various corrections to the customization kit used in a mod.
- Correction to allow the opening of certain sectors of activity in the specific context of a lack of deposits, or a sector without buildings
- Correction of the amount displayed for aid given during natural disasters
- Fixed the naming of free trade agreements with the EU
- Fixed incorrectly initialized company buildings following regional independence
- Fixed an incorrect display when the 'play' button was clicked multiple times in succession
- Correction of military equipment withdrawn following the dismissal of the head of state


Version 1.17 (version at May 05, 2025)


- Correction of the incorrect distribution of naval and air units in land bases after purchase/production/creation via GNS or Modding Tool
- Anti-aircraft batteries can now intercept nuclear missiles
- Fixed several issues that could cause the game to freeze after opening a business sector
- Adjustment of the effect of subsidies on the GDP of activity sectors
- Updated relations between Russia and Serbia and Hungary
- Added display of units for certain values in contracts
- Fixed a display bug after clicking on multiple countries in the political trends map
- Added the ability to promise the construction of nuclear power plants during elections or debates
- Fixed several cases where impeachment could occur immediately after winning an election
- Energy buildings on the map no longer appear as owned when playing as an illegal group
- Correction and smoothing of popularity gains and losses following nuclear power plant or other infrastructure construction contracts
- It is now possible to restart nuclear plants that are closed at the start of the game
- Fixed a bug preventing the start of construction for a nuclear plant from a contract negotiated multiple times with a foreign builder
- Fixed several bugs in production capacity values after constructing energy buildings
- Fixed incorrect production values for a closed sector after annexing another country, which caused a surge in prices and GDP if the sector was subsidized
- Fixed and updated uranium consumption per country
- Terrain reserve analysis is now properly displayed when placing a gold mine in corporate mode
- Companies listed in a nationalized sector are now correctly treated as nationalized
- Subsidizing the video game sector when it is closed now allows it to reopen
- Nuclear plant production is now correctly accounted for when the building country differs from the owner country
- The Expert mode interface now shows all menus for non-EU member countries
- Added sector information in the panel for technology equipment acquisition in corporate mode
- Revenue from nationalized sectors is now correctly shown from the beginning of the game
- Refugees now return to their country when wars are over and their home city has been rebuilt
- Shareholding countries now appear correctly in the organization chart of companies in which they own shares
- Fixed an excessively high death toll from AIDS and a drop in life expectancy when playing as the United Arab Emirates
- Fixed incorrect oil production values for Iraq
- Added information in the technology interface to notify the player when a technology depends on a closed sector and thus is not being researched
- Added clearer information when a technology research completion date is too far away
- Fixed a bug that could prevent the use of the “call for ally support” action during a conflict
- Removal of non-producing energy buildings at the start of the game when sectors are nationalized
- Added a country support score for the sector in the product analysis panel in corporate mode
- It is now possible to promise a Vice President position to another party during coalition negotiations
- Fixed an incorrect title in the strike panel in corporate mode
- Fixed misaligned portraits in a news article about the death of an elderly couple in the News interface
- Fixed blank lines in the list of weapons to be given to a country, which could appear when a riot was occurring in the player’s nation
- It is no longer possible to select a pipeline under construction for gas or oil transport in the commercial contract interface
- Fixed several bugs regarding revenue and employee count in some subsidiaries in corporate mode
- Fixed a display bug in the EU law vote panel when switching tabs multiple times between parliament and council
- Fixed overlapping text in the election promises panel
- Fixed incorrect display of the name “International Monetary Fund” in the IMF panel
- Fixed a bug preventing clicking on a line to display a company’s details in the company lists under Industry, Agriculture, Services, and Energy panels
- When an entered value is invalid (e.g. exceeding the allowed maximum), it now appears in red
- Changing the nation’s flag is now retained when loading a saved game
- Increased the size of the action panel for launching a cybersecurity plan to avoid overlapping text when the ‘Gold’ plan is selected
- Fixed a mismatch between the audio and text in the Chief of Staff’s dialogue after passing a law via referendum
- Visual improvements to the contract analysis interface
- Fixed a city name that could appear as ‘CITY2’ in athlete profiles
- [GNS] Fixed the automatic construction restart option that was not working in some cases
- [GNS] Added the ability to choose the percentage of shares to acquire for free during a hostile takeover in corporate mode
- [GNS] Removed the ability to add cannons from the GNS panel in the Army menu when playing as an illegal group
- [GNS] Removed an erroneously present GNS button from a political party profile
- [MT] Fixed a bug allowing company buildings to be constructed on the currently selected country instead of the one where the company is based
- [MT] The map is now properly updated when a terrorist group that owned cities or regions is removed
- Various other UI improvements and fixes


Version 1.16 (version at March 12, 2025)


- Fixed “-nan” issue during nationalizations and massive subsidies
- New capital of Burundi
- Fixed display issue of negative seat numbers in the parliaments of certain countries
- Repositioned submarines at the beginning of the game (outside the Caspian Sea)
- Fixed the display of fusion power plant production when none were owned
- It is no longer possible to construct all types of energy buildings without having discovered the necessary technologies
- Nuclear power plant construction technologies are no longer granted to countries with plants built by other nations
- Fixed several cases where units could remain on the field after the end of a war
- Fixed a revenue discrepancy between two tables in corporate mode
- Relaxed coalition formation rules after German elections
- Fixed selection of a personality group in the appointment panel after selecting Consortium CEOs
- Adjusted fuel product prices when modifying the petroleum product tax
- Fixed the calculation of notoriety impact from an advertising campaign
- Added rare earth deposits in Ukraine
- Improved display of electricity and fossil fuel production data during the bi-monthly economic calculations
- Fixed unjustified revenue drops in certain corporate mode cases
- Fixed duplicate display of a region in Russia during construction
- Updated foreign communities for numerous countries
- Fixed display and default selection issues in corporate mode action panels
- Modified the conditions for authorizing the use of chemical weapons by the army chief
- It is now always possible to construct a production or sales building for a newly acquired subsidiary in its home country in corporate mode
- Fixed a targeting issue for naval units stationed in a base when aiming at an in-range unit
- Automatic membership to the World Bank upon joining the UN
- Fixed targeting arrow display for military units when targeting an out-of-range unit
- Troops no longer enter buildings that do not allow troop storage upon capture, such as factories
- Improved AI country economic contract proposal algorithm
- Fixed political party compositions for Israel, Austria, South Korea, and Tunisia
- The interface now updates correctly when dismantling all buildings of a type in the Energy panel
- Improved clarity of the “Adjust total workforce” action display
- Fixed a graphical bug in cities when a player triggers an attack as an illegal opponent
- Added the display of car dealership building prices when playing as a car manufacturing company
- Added the ability to rebuild a completely destroyed captured city
- Fixed overly long scenario descriptions in the “Score” panel
- Differentiated names for production buildings
- Fixed life expectancy evolution in some countries for scenarios starting after 01/01/2024
- Clarified the cargo plane information panel when transporting military equipment to another country
- Applied production tax exemptions to companies based on sector exemptions set by the head of state
- Fixed loan display issues for covering a takeover bid when requesting the maximum loan amount
- Fixed a text error in the hostage-taking panel
- Adjusted the maximum subsidy amount for a sector
- Fixed temperature data in the city information panels
- Added the ability to change the gender of CEOs and billionaires in the customization kit
- Fixed a French text appearing in arms contracts and contract negotiations
- Added names for roads
- Fixed issues when encouraging unrest (excluding one-day protests) as an opposing player
- Improved user experience when creating a subsidiary through the 'New Facility' action in a country where the player has no subsidiaries in corporate mode
- Fixed certain cases where creating a subsidiary triggered messages intended for heads of state regarding war refugees in corporate mode
- Adjusted the TV journalist voice volume in some countries
- Fixed request text when refusing the construction of a Hyperloop abroad
- Enlarged the EU symbol on a law harmonized with the EU
- Fixed a display bug in the capital change panel
- Fixed transparency of the illustration image in the 'New Facility' panel
- Fixed an endgame message where the author was the player’s character instead of an advisor in corporate mode
- Reduced production capacity of military equipment factories (fighter jets, tanks, missile launchers, etc.) to better reflect reality
- Fixed unit volume in nuclear power plant sales contracts
- Fixed erroneous values during contract negotiations in corporate mode
- Added feedback to clarify reasons for contract refusals in corporate mode
- Buildings of an acquired subsidiary and its own subsidiaries now appear in blue on the map
- It is no longer possible to assign troops to a highway
- Fixed a graphical bug in the scientific cooperation table
- [GNS] Unlocked the God’n Spy button in the product creation panel
- [GNS] Added free trade agreements to the alignment points calculation under the Embargo/Tariff label
- [GNS] Fixed the application of the God’n Spy law rejection function
- [GNS] Fixed issues in the accelerated product design feature
- [GNS] Fixed display bugs in European Union action panels
- [MT] Fixed a crash when multiple countries are annexed, and some regions become independent
- [MT] Corrected display of all companies when the All option is checked in the playable company selection panel
- [MT] Fixed an issue with GDP growth decline in democratic opposition mode
- [MT] Fixed multiple-choice selection inconsistencies in some laws
- [MT] Fixed zero-value issues for certain laws in multiple countries
- [MT] Fixed incorrect capitals and occurrences of -nan in modded games where a new country was created
- [MT] Removed independentist terrorist group bases from the entirety of a country’s territory
- [MT] Terrorist groups are now assigned to the correct countries after multiple groups are created in different countries
- [MT] Changing a capital’s population no longer sets its status to 'ruins'
- [MT] Fixed incorrect initialization of parliamentary seat counts when the player created the maximum number of parties
- [MT] Fixed the names of new religious parties created by the player, which could disappear after saving a mod
- [MT] Repositioned military buildings in the game to match their placement in the mod
- [MT] Refugee camps now reappear when launching the mod
- [MT] Fixed incoherent actions when clicking in the mod creation interface while applying a major modification
- [MT] Fixed total parliamentary seat distribution per party in certain countries in the 'End of Europe' mod
- [MT] Fixed several cases where custom flags were not displaying
- [MT] Corrections of incorrect company data in the mod creation menu
- [MT] The download interface no longer suggests downloading mods already owned
- Various interface improvements and fixes


Version 1.14 (version at February 07, 2025)

1.14:
- Fixed crashes occurring after annexation or independence events
- Added new scenarios: Independence Movement and Revolution!
- Modified WTO reactions to tariff impositions
- Enhanced AI response when a country is subjected to tariffs, displaying current tariff values and notifying the player
- Adjusted the consequences of large-scale cyberattacks on affected countries
- Assigned the city of Zugdidi to Georgia
- Fixed AI Danish head of state popularity drop issue
- Adjusted the algorithm for news articles and major topic requests at the beginning of the game (e.g., national insecurity, road safety...)
- Fixed 3D display of coastal country capitals
- Fixed nuclear power plant contract issues
- Reclassified the EU economic status of Polish regions
- Facilitated the election of the German Chancellor without requiring a coalition
- Improved the calculation of electoral results for the upper house in regional elections
- Politically repositioned a French far-right party in the European Parliament
- Renamed regions in Poland, Serbia, and Bosnia
- Adjusted financial transaction tax revenue calculations
- Fixed an issue with notifications announcing the death of a public figure
- Factored in social and employer contributions when calculating informal labor growth
- Fixed God’n Spy functionality for certain European Union laws
- Fixed the order of countries in the EU tariff panel
- Unlocked production of 3G power plants
- Accelerated conscription in countries where national service previously didn’t exist
- Displayed the French President in the 'French Cohabitation' scenario
- Fixed privatization cost calculation for previously nationalized gas sector
- Privatized certain Russian industries
- Fixed an issue with the negotiation of distribution agreements
- Added the ability to adjust wages and workforce levels in some nationalized sectors (e.g., postal service)
- Added playable companies in the French tourism sector
- Fixed sponsorship contract amounts after signing
- Adjusted the impact of exceptional salary reductions, considering the company's financial situation
- Fixed voting date issues for certain reforms
- Added the ability to open a party profile from its stance on a law in Beginner Mode
- Fixed real-time popularity percentage display in the flag section for played countries
- Updated government types in South Africa, Timor-Leste, Guyana, Iceland, and Suriname
- Enabled nuclear power plants built through foreign contracts to start producing electricity
- Improved map rendering smoothness when zooming from 2D to 3D
- Enhanced economic stability after regional independence
- Improved economic stability after annexation
- Added shortcuts for the tariff panel in EU member state interfaces
- Improved missile interception trajectories for silos and anti-aircraft batteries
- Enhanced electricity production management based on shortages and import/export balances
- Set a maximum for war reparations in peace treaties
- Graphical improvements for cyclones
- Fixed workforce allocation in newly built energy plants (no longer stuck at zero despite production requests and hiring)
- Improved energy production statistics display after facility dismantlement
- Accepting automatic minister recruitment via the Chief of Staff no longer replaces all existing ministers
- Highway bridges now disappear when the corresponding highway is dismantled
- Players can no longer submit online scores if game parameter sliders have been altered
- Fixed vertical scrollbar interaction issues in some Energy menu tabs
- Corrected graphical collision between Hudson Bay label and Canada label on the map
- Fixed freight train wagon movements in curves and added specific sound effects
- Added notifications when a country imposes tariffs against the player's nation in the tariff interface
- Fixed organizational chart display updates after clicking on a company subsidiary
- Corrected several UI issues in European Union panels
- Fixed a minimap and time control bug after winning a city battle as an illegal opposition
- Fixed a highlighting issue obscuring text in the Professor’s Tips interface
- Fixed empty tooltips when hovering over flags and logos while playing multiple countries/companies
- Adjusting music volume no longer triggers a second music track
- Added 'Billion $' scale for UN Green Fund contributions
- Fixed law panel display issues when a sector is fully privatized, which previously caused display bugs
- Fixed missing Portuguese texts in the Space Research interface
- Various minor UI fixes Hotfix 1.15:
- Compatibility for reloading of customization kits from previous versions
- Updated camouflage texture files for military units in the Modding Tool
- Corrected a crash when selecting certain countries in the Modding Tool editor
- Corrected language display of country names when selecting a Mod to play
- Adjustment of gdp in 2024
- Correction of the amount of the last instalment of a bank loan to a company


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