El juego cuenta con un procedimiento de actualización totalmente automatizado.
Si está conectado a internet al iniciar el programa, este busca automáticamente dichas actualizaciones. Tras la confirmación correspondiente, las actualizaciones se descargan y se instalan.
- Correction of national debt in the event of independence
- Fix teleportation of units in city battles
- Correction of infinite loop (freeze)
- Correction of poor disaster placement when using GNS
- Correction of crashes due to corrupted user profile files
- Correction of the number of AIDS deaths in Cuba
- Correction of GDP balancing following regional independence
- Random freeze correction following an oil spill disaster
- Correction of the number of missiles and shells following the independence of a region
- Various corrections to the customization kit used in a mod.
- Correction to allow the opening of certain sectors of activity in the specific context of a lack of deposits, or a sector without buildings
- Correction of the amount displayed for aid given during natural disasters
- Fixed the naming of free trade agreements with the EU
- Fixed incorrectly initialized company buildings following regional independence
- Fixed an incorrect display when the 'play' button was clicked multiple times in succession
- Correction of military equipment withdrawn following the dismissal of the head of state
- Correction of the incorrect distribution of naval and air units in land bases after purchase/production/creation via GNS or Modding Tool
- Anti-aircraft batteries can now intercept nuclear missiles
- Fixed several issues that could cause the game to freeze after opening a business sector
- Adjustment of the effect of subsidies on the GDP of activity sectors
- Updated relations between Russia and Serbia and Hungary
- Added display of units for certain values in contracts
- Fixed a display bug after clicking on multiple countries in the political trends map
- Added the ability to promise the construction of nuclear power plants during elections or debates
- Fixed several cases where impeachment could occur immediately after winning an election
- Energy buildings on the map no longer appear as owned when playing as an illegal group
- Correction and smoothing of popularity gains and losses following nuclear power plant or other infrastructure construction contracts
- It is now possible to restart nuclear plants that are closed at the start of the game
- Fixed a bug preventing the start of construction for a nuclear plant from a contract negotiated multiple times with a foreign builder
- Fixed several bugs in production capacity values after constructing energy buildings
- Fixed incorrect production values for a closed sector after annexing another country, which caused a surge in prices and GDP if the sector was subsidized
- Fixed and updated uranium consumption per country
- Terrain reserve analysis is now properly displayed when placing a gold mine in corporate mode
- Companies listed in a nationalized sector are now correctly treated as nationalized
- Subsidizing the video game sector when it is closed now allows it to reopen
- Nuclear plant production is now correctly accounted for when the building country differs from the owner country
- The Expert mode interface now shows all menus for non-EU member countries
- Added sector information in the panel for technology equipment acquisition in corporate mode
- Revenue from nationalized sectors is now correctly shown from the beginning of the game
- Refugees now return to their country when wars are over and their home city has been rebuilt
- Shareholding countries now appear correctly in the organization chart of companies in which they own shares
- Fixed an excessively high death toll from AIDS and a drop in life expectancy when playing as the United Arab Emirates
- Fixed incorrect oil production values for Iraq
- Added information in the technology interface to notify the player when a technology depends on a closed sector and thus is not being researched
- Added clearer information when a technology research completion date is too far away
- Fixed a bug that could prevent the use of the “call for ally support” action during a conflict
- Removal of non-producing energy buildings at the start of the game when sectors are nationalized
- Added a country support score for the sector in the product analysis panel in corporate mode
- It is now possible to promise a Vice President position to another party during coalition negotiations
- Fixed an incorrect title in the strike panel in corporate mode
- Fixed misaligned portraits in a news article about the death of an elderly couple in the News interface
- Fixed blank lines in the list of weapons to be given to a country, which could appear when a riot was occurring in the player’s nation
- It is no longer possible to select a pipeline under construction for gas or oil transport in the commercial contract interface
- Fixed several bugs regarding revenue and employee count in some subsidiaries in corporate mode
- Fixed a display bug in the EU law vote panel when switching tabs multiple times between parliament and council
- Fixed overlapping text in the election promises panel
- Fixed incorrect display of the name “International Monetary Fund” in the IMF panel
- Fixed a bug preventing clicking on a line to display a company’s details in the company lists under Industry, Agriculture, Services, and Energy panels
- When an entered value is invalid (e.g. exceeding the allowed maximum), it now appears in red
- Changing the nation’s flag is now retained when loading a saved game
- Increased the size of the action panel for launching a cybersecurity plan to avoid overlapping text when the ‘Gold’ plan is selected
- Fixed a mismatch between the audio and text in the Chief of Staff’s dialogue after passing a law via referendum
- Visual improvements to the contract analysis interface
- Fixed a city name that could appear as ‘CITY2’ in athlete profiles
- [GNS] Fixed the automatic construction restart option that was not working in some cases
- [GNS] Added the ability to choose the percentage of shares to acquire for free during a hostile takeover in corporate mode
- [GNS] Removed the ability to add cannons from the GNS panel in the Army menu when playing as an illegal group
- [GNS] Removed an erroneously present GNS button from a political party profile
- [MT] Fixed a bug allowing company buildings to be constructed on the currently selected country instead of the one where the company is based
- [MT] The map is now properly updated when a terrorist group that owned cities or regions is removed
- Various other UI improvements and fixes
- Fixed “-nan” issue during nationalizations and massive subsidies
- New capital of Burundi
- Fixed display issue of negative seat numbers in the parliaments of certain countries
- Repositioned submarines at the beginning of the game (outside the Caspian Sea)
- Fixed the display of fusion power plant production when none were owned
- It is no longer possible to construct all types of energy buildings without having discovered the necessary technologies
- Nuclear power plant construction technologies are no longer granted to countries with plants built by other nations
- Fixed several cases where units could remain on the field after the end of a war
- Fixed a revenue discrepancy between two tables in corporate mode
- Relaxed coalition formation rules after German elections
- Fixed selection of a personality group in the appointment panel after selecting Consortium CEOs
- Adjusted fuel product prices when modifying the petroleum product tax
- Fixed the calculation of notoriety impact from an advertising campaign
- Added rare earth deposits in Ukraine
- Improved display of electricity and fossil fuel production data during the bi-monthly economic calculations
- Fixed unjustified revenue drops in certain corporate mode cases
- Fixed duplicate display of a region in Russia during construction
- Updated foreign communities for numerous countries
- Fixed display and default selection issues in corporate mode action panels
- Modified the conditions for authorizing the use of chemical weapons by the army chief
- It is now always possible to construct a production or sales building for a newly acquired subsidiary in its home country in corporate mode
- Fixed a targeting issue for naval units stationed in a base when aiming at an in-range unit
- Automatic membership to the World Bank upon joining the UN
- Fixed targeting arrow display for military units when targeting an out-of-range unit
- Troops no longer enter buildings that do not allow troop storage upon capture, such as factories
- Improved AI country economic contract proposal algorithm
- Fixed political party compositions for Israel, Austria, South Korea, and Tunisia
- The interface now updates correctly when dismantling all buildings of a type in the Energy panel
- Improved clarity of the “Adjust total workforce” action display
- Fixed a graphical bug in cities when a player triggers an attack as an illegal opponent
- Added the display of car dealership building prices when playing as a car manufacturing company
- Added the ability to rebuild a completely destroyed captured city
- Fixed overly long scenario descriptions in the “Score” panel
- Differentiated names for production buildings
- Fixed life expectancy evolution in some countries for scenarios starting after 01/01/2024
- Clarified the cargo plane information panel when transporting military equipment to another country
- Applied production tax exemptions to companies based on sector exemptions set by the head of state
- Fixed loan display issues for covering a takeover bid when requesting the maximum loan amount
- Fixed a text error in the hostage-taking panel
- Adjusted the maximum subsidy amount for a sector
- Fixed temperature data in the city information panels
- Added the ability to change the gender of CEOs and billionaires in the customization kit
- Fixed a French text appearing in arms contracts and contract negotiations
- Added names for roads
- Fixed issues when encouraging unrest (excluding one-day protests) as an opposing player
- Improved user experience when creating a subsidiary through the 'New Facility' action in a country where the player has no subsidiaries in corporate mode
- Fixed certain cases where creating a subsidiary triggered messages intended for heads of state regarding war refugees in corporate mode
- Adjusted the TV journalist voice volume in some countries
- Fixed request text when refusing the construction of a Hyperloop abroad
- Enlarged the EU symbol on a law harmonized with the EU
- Fixed a display bug in the capital change panel
- Fixed transparency of the illustration image in the 'New Facility' panel
- Fixed an endgame message where the author was the player’s character instead of an advisor in corporate mode
- Reduced production capacity of military equipment factories (fighter jets, tanks, missile launchers, etc.) to better reflect reality
- Fixed unit volume in nuclear power plant sales contracts
- Fixed erroneous values during contract negotiations in corporate mode
- Added feedback to clarify reasons for contract refusals in corporate mode
- Buildings of an acquired subsidiary and its own subsidiaries now appear in blue on the map
- It is no longer possible to assign troops to a highway
- Fixed a graphical bug in the scientific cooperation table
- [GNS] Unlocked the God’n Spy button in the product creation panel
- [GNS] Added free trade agreements to the alignment points calculation under the Embargo/Tariff label
- [GNS] Fixed the application of the God’n Spy law rejection function
- [GNS] Fixed issues in the accelerated product design feature
- [GNS] Fixed display bugs in European Union action panels
- [MT] Fixed a crash when multiple countries are annexed, and some regions become independent
- [MT] Corrected display of all companies when the All option is checked in the playable company selection panel
- [MT] Fixed an issue with GDP growth decline in democratic opposition mode
- [MT] Fixed multiple-choice selection inconsistencies in some laws
- [MT] Fixed zero-value issues for certain laws in multiple countries
- [MT] Fixed incorrect capitals and occurrences of -nan in modded games where a new country was created
- [MT] Removed independentist terrorist group bases from the entirety of a country’s territory
- [MT] Terrorist groups are now assigned to the correct countries after multiple groups are created in different countries
- [MT] Changing a capital’s population no longer sets its status to 'ruins'
- [MT] Fixed incorrect initialization of parliamentary seat counts when the player created the maximum number of parties
- [MT] Fixed the names of new religious parties created by the player, which could disappear after saving a mod
- [MT] Repositioned military buildings in the game to match their placement in the mod
- [MT] Refugee camps now reappear when launching the mod
- [MT] Fixed incoherent actions when clicking in the mod creation interface while applying a major modification
- [MT] Fixed total parliamentary seat distribution per party in certain countries in the 'End of Europe' mod
- [MT] Fixed several cases where custom flags were not displaying
- [MT] Corrections of incorrect company data in the mod creation menu
- [MT] The download interface no longer suggests downloading mods already owned
- Various interface improvements and fixes
1.14:
- Fixed crashes occurring after annexation or independence events
- Added new scenarios: Independence Movement and Revolution!
- Modified WTO reactions to tariff impositions
- Enhanced AI response when a country is subjected to tariffs, displaying current tariff values and notifying the player
- Adjusted the consequences of large-scale cyberattacks on affected countries
- Assigned the city of Zugdidi to Georgia
- Fixed AI Danish head of state popularity drop issue
- Adjusted the algorithm for news articles and major topic requests at the beginning of the game (e.g., national insecurity, road safety...)
- Fixed 3D display of coastal country capitals
- Fixed nuclear power plant contract issues
- Reclassified the EU economic status of Polish regions
- Facilitated the election of the German Chancellor without requiring a coalition
- Improved the calculation of electoral results for the upper house in regional elections
- Politically repositioned a French far-right party in the European Parliament
- Renamed regions in Poland, Serbia, and Bosnia
- Adjusted financial transaction tax revenue calculations
- Fixed an issue with notifications announcing the death of a public figure
- Factored in social and employer contributions when calculating informal labor growth
- Fixed God’n Spy functionality for certain European Union laws
- Fixed the order of countries in the EU tariff panel
- Unlocked production of 3G power plants
- Accelerated conscription in countries where national service previously didn’t exist
- Displayed the French President in the 'French Cohabitation' scenario
- Fixed privatization cost calculation for previously nationalized gas sector
- Privatized certain Russian industries
- Fixed an issue with the negotiation of distribution agreements
- Added the ability to adjust wages and workforce levels in some nationalized sectors (e.g., postal service)
- Added playable companies in the French tourism sector
- Fixed sponsorship contract amounts after signing
- Adjusted the impact of exceptional salary reductions, considering the company's financial situation
- Fixed voting date issues for certain reforms
- Added the ability to open a party profile from its stance on a law in Beginner Mode
- Fixed real-time popularity percentage display in the flag section for played countries
- Updated government types in South Africa, Timor-Leste, Guyana, Iceland, and Suriname
- Enabled nuclear power plants built through foreign contracts to start producing electricity
- Improved map rendering smoothness when zooming from 2D to 3D
- Enhanced economic stability after regional independence
- Improved economic stability after annexation
- Added shortcuts for the tariff panel in EU member state interfaces
- Improved missile interception trajectories for silos and anti-aircraft batteries
- Enhanced electricity production management based on shortages and import/export balances
- Set a maximum for war reparations in peace treaties
- Graphical improvements for cyclones
- Fixed workforce allocation in newly built energy plants (no longer stuck at zero despite production requests and hiring)
- Improved energy production statistics display after facility dismantlement
- Accepting automatic minister recruitment via the Chief of Staff no longer replaces all existing ministers
- Highway bridges now disappear when the corresponding highway is dismantled
- Players can no longer submit online scores if game parameter sliders have been altered
- Fixed vertical scrollbar interaction issues in some Energy menu tabs
- Corrected graphical collision between Hudson Bay label and Canada label on the map
- Fixed freight train wagon movements in curves and added specific sound effects
- Added notifications when a country imposes tariffs against the player's nation in the tariff interface
- Fixed organizational chart display updates after clicking on a company subsidiary
- Corrected several UI issues in European Union panels
- Fixed a minimap and time control bug after winning a city battle as an illegal opposition
- Fixed a highlighting issue obscuring text in the Professor’s Tips interface
- Fixed empty tooltips when hovering over flags and logos while playing multiple countries/companies
- Adjusting music volume no longer triggers a second music track
- Added 'Billion $' scale for UN Green Fund contributions
- Fixed law panel display issues when a sector is fully privatized, which previously caused display bugs
- Fixed missing Portuguese texts in the Space Research interface
- Various minor UI fixes
Hotfix 1.15:
- Compatibility for reloading of customization kits from previous versions
- Updated camouflage texture files for military units in the Modding Tool
- Corrected a crash when selecting certain countries in the Modding Tool editor
- Corrected language display of country names when selecting a Mod to play
- Adjustment of gdp in 2024
- Correction of the amount of the last instalment of a bank loan to a company